Useless (youngwilliam) wrote,

One Hand on a Hexagram

Recently, this article was pointed out to me, which had this wonderful little way of encoding numbers in a way that's not exactly a simple replacement code, but close. It's the number-part of this chart (the letter one's not so useful, since it just works out to be a simple replacement code and that's that. Might as well use Dancing Men or Pig Pen).

fig 1

First, you do a little tic-tac-toe sort of hashmark/pound-sign affair and put the digits where they obviously should be. Chill on placing 'zero' there, since it's moot in this system.

fig 2

Second, to determine what symbol goes with which digit, you find the digit in the hashmark and pick its section, just like Pig Pen code.

fig 3

One tricky part kicks (as seen in Fig.3), where you add serifs (or lines, in the case of a 5 turning up) to the ends, with one set of serifs per multiple of ten. For 50, the line can go just about anywhere in there.

fig 4

Obvs (in Fig.4), you just keep adding serifs/lines for each multiple of ten the root digit is being multiplied by.

fig 5

[subhumans] Here's the fun bit! [/subhumans]

You take the symbols you've worked up, and then nest them. It doesn't really matter which ones are inside/outside which other ones, since you can tell the decimal place by the serifs/lines (Fig. 5a). In the case of a number with a zero in it, that's just skipped (Fig. 5b).

The problems are if you get more than four digits in a particular number, it gets really cluttery, you can't do anything that starts with a zero (so trying zip code 04401 is impossible), and things can get a little funky if you're dealing with 5059 or something else with multiple fives in there.

Frex, my Google Voice number (which has two fives in the final four digits):

Tags: geek-chat
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